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@GerHobbelt
GerHobbelt / emoji-list.md
Last active April 14, 2026 20:49 — forked from rxaviers/gist:7360908
Complete list of github markdown emoji markup

A list of GitHub emoji markup, adapted from rxavier's Complete list of github markdown emoji markup, generated with a Grunt script for maintainability (see repository).

Additional original source material: http://unicode.org/emoji/charts/full-emoji-list.html

This table is available as a gist at https://gist.github.com/GerHobbelt/b9b87a2257ddd5251a45628d61385717 and as part of the build repo at https://github.com/GerHobbelt/emoji-list/blob/master/dist/emoji-list.md

Table of Contents

LLM Wiki

A pattern for building personal knowledge bases using LLMs.

This is an idea file, it is designed to be copy pasted to your own LLM Agent (e.g. OpenAI Codex, Claude Code, OpenCode / Pi, or etc.). Its goal is to communicate the high level idea, but your agent will build out the specifics in collaboration with you.

The core idea

Most people's experience with LLMs and documents looks like RAG: you upload a collection of files, the LLM retrieves relevant chunks at query time, and generates an answer. This works, but the LLM is rediscovering knowledge from scratch on every question. There's no accumulation. Ask a subtle question that requires synthesizing five documents, and the LLM has to find and piece together the relevant fragments every time. Nothing is built up. NotebookLM, ChatGPT file uploads, and most RAG systems work this way.

@X-Raym
X-Raym / DaVinci Resolve Scripting Doc.txt
Last active April 14, 2026 20:47
DaVinci Resolve Scripting API Doc v20.3
Last Updated: 7 Oct 2025
-------------------------
In this package, you will find a brief introduction to the Scripting API for DaVinci Resolve Studio. Apart from this README.txt file, this package contains folders containing the basic import
modules for scripting access (DaVinciResolve.py) and some representative examples.
From v16.2.0 onwards, the nodeIndex parameters accepted by SetLUT() and SetCDL() are 1-based instead of 0-based, i.e. 1 <= nodeIndex <= total number of nodes.
Overview
--------
As with Blackmagic Fusion scripts, user scripts written in Lua and Python programming languages are supported. By default, scripts can be invoked from the Console window in the Fusion page,
class_name CallableStateMachine
var state_dictionary = {}
var current_state: String
func add_states(
normal_state_callable: Callable,
enter_state_callable: Callable,
leave_state_callable: Callable
@aorjoa
aorjoa / gist:5fe0c46920f164990020
Created October 22, 2015 19:30
Gdisk for fixed MBR boot Mac OS (rEFIt)
$ sudo gdisk /dev/disk0
Password:
GPT fdisk (gdisk) version 1.0.1
Warning: Devices opened with shared lock will not have their
partition table automatically reloaded!
Partition table scan:
MBR: hybrid
BSD: not present
APM: not present
#!/usr/bin/env bash
set -euo pipefail
# patch-claude-code.sh — Rebalance Claude Code prompts to fix corner-cutting behavior
#
# What this does:
# Patches the npm-installed @anthropic-ai/claude-code cli.js to rebalance
# system prompt instructions that cause the model to cut corners, simplify
# excessively, and defer complicated work.
#